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[personal profile] ksmith
Only 866 words yesterday, 384 words short of goal. Discipline is a problem. I didn't have DSL when I wrote the first four books. Didn't have iTunes either, although that's not as bad a distraction as being able to go online with the tap of a touchpad.

Don't tell me to disconnect the cables and give them to someone to hide. Until I get into the speed zone--where I'm not seeing anything except the finish line--I'll still want to go online and if I can't go online, I'll feel deprived and I am no fun when I'm feeling deprived.

It's something I need to work out on my own. When can I go online, and for how long.

Hi. My name's Kris, and I am a 'Netoholic

Hi, Kris!

I've been working on finishing up two chapters that have been flapping in the breeze since forever. Not crazy about one, but the point of the current exercise is to just get the words down. The second one, I like better. The only problem is, whole chunks of wordage are going to need to go out the window because things are moving too slowly, and Jani is in a situation where she would not be moving slowly.

The first half of this book will need so much rewriting, it isn't even funny. I'll also need to lose about a third of it, and won't that be fun?

But hey, I know the ending. The last fifth or so, she said as she crossed her fingers, should not present too much of an issue. The spadework that will be required to make the front four-fifths match up with it, however, is the reason why I needed long, unbroken stretches of time.

I need to go into the office for a few hours tomorrow, drat it. Need to wrap up next year's goals.

Date: 2005-12-30 05:28 pm (UTC)
From: [identity profile] kristine-smith.livejournal.com
I used to be a Freecell addict back when I had the PC. Then the game started locking up on me. I took it as A Sign.

Date: 2005-12-31 04:17 am (UTC)
From: [identity profile] pbray.livejournal.com
Sadly I once heard a very good explanation of why playing Freecell while writing is actually good for creativity--had to do with engaging left brain/right brain. Thus Freecell was moved from "guilty pleasure" to "helps me tap into different section of my brain to figure out why this scene isn't working" and well, it's just been all downhill from there :-)

Date: 2005-12-31 04:51 am (UTC)
From: [identity profile] kristine-smith.livejournal.com
Oh look, there's a freeware Mac version available. Oh look, I just played my first game of Freecell in years. Oh look, I just won a game...

Happy New Year.

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